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(hide)Create your own puzzle! Just click on the screen to add tiles..
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Welcome to the Matrix.
root@cardgames.io:
Creating new puzzles in Mahjong is quite easy. You can simply start by clicking on the board and it will add tiles. There are three modes you can use in the editor.
By using the arrow keys on your keyboard you can move the selected (yellow) tile up, down, left or right. If you move it into another tile it will push that tile as well. This is an easy way to manipulate many tiles at once.
Sometimes you find out too late that you've started your puzzle in the wrong place, and it needs to be in a slightly different place. In that case use the arrow buttons to move the puzzle. They will be disabled if you have tiles at the very edges of the board and can't move further in that direction.
Once you've placed all 144 tiles on the board you simply enter a name in the Puzzle text box and click the Save puzzle button. You cannot use the names of any of the default puzzles, and the name can only be 10 letters. Once you save the puzzle a game will start with your new puzzle, and from now on it will appear with the built-in puzzles in the list of puzzles at the start of a game.
If you want to change a puzzle you saved previously, click the Load puzzle button. You will see a list of your puzzles and can click the little Load button next to the puzzle you want to change. If you want to delete a puzzle you've made, simply click the little Delete button next to the puzzle name.
Mahjong (sometimes spelled Mahjongg) in its original form was created in China during the late 1800's, but has through the years gained world-wide popularity. Our version is the solitaire variant of Mahjong, which is a more recent invention. The object of the game is to match and remove pairs of tiles until there are none left on the board.
There are a total of 144 tiles on the board. They are split into the following groups:
Each type of tile appears four times in the game, with the exception of seasons and flowers, which only appear once.
When playing Mahjong, people sometimes experiment with setting the tiles up in different forms. The default form is "Turtle", but you can cycle through a number of different forms to play. Once you make your first move in the game, you can no longer switch forms for the rest of the game.
The gameplay is quite simple, though solving the game can be surprisingly tricky. Gameplay consists of finding a pair of tiles that match each other and that are open to be removed from the board. A tile can be removed if both the following conditions apply:
It has an empty space on either side of the tile
It doesn't have another tile covering it.
A pair of tiles matches if they are in the same group and have the same type within that group. For example: Bamboo-5 can only match another Bamboo-5 tile. Bamboo-1 can not match Bamboo-2. However, the flower and season tiles are an exception to this rule. Any flower tile can match with another flower. Similarly, any season tile can match with another season tile.
If you get stuck, you can always ask for a hint. You can also undo your moves whenever you want.
The game is won when you have removed all the tiles.
Every game has at least one path to victory, but it is possible to get to a point where you have no possible moves before finishing the game. In that case, you can always undo your moves to a point where you believe you can make the game winnable.
Mahjong is a game we've wanted to make for years, but finally got around to making now! The main thing stopping us was that we didn't have good graphics for it. Usually we've used free graphics from openclipart.org for our games, but this time we used fiverr.com and got custom graphics made. We're really happy with the results! This is also only our second game to have any sounds! We bought our sounds from soundsnap.com, a great site for sound effects. But don't worry, you can of course turn off the sounds in Options!
Mahjong was mainly developed by Kjartan, one of our first full-time employees. Other games Kjartan has worked on are Backgammon and Kings in the corners.
Any comments, complaints, bug reports, questions, or anything else should be sent to support@cardgames.io. We can't respond to everyone, but we try to respond to as many as we can. If you just have a quick question make sure it isn't covered in our FAQ. You can also often get help from other users on our Facebook community group , where many of our users congregate. Pop in and say hello!
You can also find us on any of the following sites:
This is version dev-113 of Mahjong.
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